#pragma once 
#include "Common.h"

enum EXPORT EngineFeature
{
	LIGHTING = 1,
	DIFFUSE_TEXTUREING = 1 << 1,
	BUMP_MAPPING = 1 << 2,
	SHADOW_MAPPING = 1 << 3,
	SKINNING = 1 << 4,
	LIGHT_MAPPING = 1<<5
};